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Question by basil3 · May 09, 2018 at 07:27 PM · editorexception

Unhandled Exception: System.Reflection

Hey,


I have been getting this error today and I cannot find out the root cause:

 FileNotFoundException: Could not load file or assembly 'Assembly-CSharp, Version=1.0.6701.27160, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
 System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59)
 System.Reflection.MonoMethod.GetPseudoCustomAttributes () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293)
 System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78)
 System.MonoCustomAttrs.IsDefined (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:301)
 System.Reflection.MonoMethod.IsDefined (System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:274)
 System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:326)
 System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:299)
 UnityEditor.EditorAssemblies.ProcessStaticMethodAttributes (System.Type type) (at C:/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:101)
 UnityEditor.EditorAssemblies.ProcessInitializeOnLoadAttributes () (at C:/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:164)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
 



From researching on the internet it seems this may be something to do with a .dll file conflict or not being able to locate a specific .dll file.

Has anybody had this issue before? Working perfectly fine previously. I have also taken out the most recently imported asset and it didn't help.

Unity version is 2017.2.0f3

Ste.

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