Question by
CeroDev · Sep 18, 2021 at 04:02 PM ·
terrain generationterrain bug
Terrain stamping steps gone after saving
I'm kind of new to unity, so maybe I'm just dumb.
I created a new terrain and wanted to add some heights and depths to it by using the "Stamp Terrain" function. Created a few heights by using the brushes, adding a few depths.. Decided to save and - poof - all gone. If I try to add heights again, the terrain seems to be a bit buggy and it create some ripples. Since it's hard to explain, I took screenshots of before saving and after saving.
Before:
After:
bildschirmfoto-2021-09-18-um-174406.png
(131.0 kB)
bildschirmfoto-2021-09-18-um-174345.png
(197.8 kB)
Comment
Answer by CeroDev · Sep 18, 2021 at 04:05 PM
This is what happens when I try to brush something after everything disappeared.
bildschirmfoto-2021-09-18-um-174413.png
(193.8 kB)