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Question by CeroDev · Sep 18, 2021 at 04:02 PM · terrain generationterrain bug

Terrain stamping steps gone after saving

I'm kind of new to unity, so maybe I'm just dumb.

I created a new terrain and wanted to add some heights and depths to it by using the "Stamp Terrain" function. Created a few heights by using the brushes, adding a few depths.. Decided to save and - poof - all gone. If I try to add heights again, the terrain seems to be a bit buggy and it create some ripples. Since it's hard to explain, I took screenshots of before saving and after saving.

Before:

alt text

After: alt text

bildschirmfoto-2021-09-18-um-174406.png (131.0 kB)
bildschirmfoto-2021-09-18-um-174345.png (197.8 kB)
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Answer by CeroDev · Sep 18, 2021 at 04:05 PM

This is what happens when I try to brush something after everything disappeared.

alt text


bildschirmfoto-2021-09-18-um-174413.png (193.8 kB)
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