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Question by palakvasoya · Sep 29, 2017 at 12:07 PM · unity 5

ads loaded but not display why

 private void RequestRewardBasedVideo ()
 {
     MonoBehaviour.print ("Dude,,as,,as,as,as,as,as");
     string adUnitId = "ca-app-pub-3940256099942544/5224354917";
     #if UNITY_EDITOR
     string adUnitId = "ca-app-pub-3940256099942544/7325402514";
     #elif UNITY_ANDROID 
     string adUnitId = "ca-app-pub-3940256099942544/7325402514"; 
     #elif UNITY_IPHONE
     string adUnitId = "ca-app-pub-3940256099942544/7325402514"; 
     #else
     string adUnitId = "ca-app-pub-3940256099942544/7325402514"; 
     #endif
     InterstitialAd interstitial = new InterstitialAd (adUnitId);
     RewardBasedVideoAd rewardBasedVideo = RewardBasedVideoAd.Instance; 
     AdRequest request = new AdRequest.Builder ().Build ();
     // Create a 320x50 banner at the top of the screen.
     BannerView bannerView = new BannerView (adUnitId, AdSize.Banner, AdPosition.Top);
     // Create an empty ad request.
     rewardBasedVideo.LoadAd (request, adUnitId); 

     interstitial.LoadAd (request); 
     bannerView.LoadAd (request); 
     bannerView.Show ();
     //Show Ad 
     showAdd (rewardBasedVideo); 
 }

 private void showAdd (RewardBasedVideoAd rewardBasedVideo)
 { 
     if (rewardBasedVideo.IsLoaded ()) {
         MonoBehaviour.print (",,as,as,as,as,as");
         //Subscribe to Ad event 
         //rewardBasedVideo.OnAdRewarded += HandleRewardBasedVideoRewarded;
         rewardBasedVideo.Show (); 
     } 
 }
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Answer by palakvasoya · Sep 29, 2017 at 12:08 PM

PLzzz Fast

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avatar image palakvasoya · Sep 29, 2017 at 12:08 PM 0
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fast PLzzz

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