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Question by
col000r · Feb 21, 2012 at 09:07 AM ·
guiiossocialgamecenterachievements
How do I detect if the player returns from the GameCenter UI?
I'm sending the player to the GameCenter UI with Social.ShowAchievementUI() - the GUI is disabled but the game keeps running in the background - now how do I detect when the player closes the GameCenter window and returns to the game?
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