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Question by pjburnhill · Oct 13, 2016 at 09:20 PM · rigidbodyanimator controllerjumping3rd person controller

How to make rigidbody character jump to lower ground?

Hey, I'm using the free 3rd Person Controller + Fly Mode to control a rigidbody character. Everything is working as it should, but I'm having an issue where if I jump off a higher ground to lower ground, the character first comes to a stop above the lower ground and then drops down to the lower ground. I'm assuming this is to do with the animation root transform, but what would be the best way to get around this? Somehow calculate distance to ground and have fall animation state & landing? Detailed help would be appreciated!

Clip showing the issue

Thanks!

PJ

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