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Trying to scale on two axis at once on a blender imported object, but it does not work
I am using transform.localScale += new Vector3(0, 0.1f, 0.1f); like in the documentation and it works fine, but I want to scale on the Y and the Z at the same time.
This is not working, it is either scaling on Y OR Z, not both.
EDIT :
Actually scaling is working fine on all axis on native unity objects.
I am using an imported blender object.
Thats where probably the error originates from.
I will do a new research, and post the anwser here or delelete it when it is redudant.
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