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Question by jessicacasey · Aug 26, 2020 at 02:17 PM · animationanimatorboolean

How to check how many times an animation has played?

I'm working on a script for a turn-based combat system. This is the part where, when the player attacks, an attacking animation should play:

     IEnumerator PlayerAttack()
     {
         playerUnit.GetComponent<Animator>().SetBool("attacking", true); // The attacking animation will play
         playerUnit.GetComponent<Animator>().SetBool("attacking", false); // Stops the attacking animation
     }

attacking is a Boolean parameter; the animation should play if attacking is true. In this case I want it to play once before stopping (i.e. changing attacking back to being false). However, the animation doesn't seem to play at all. How can I check how many times the animation has played?

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Answer by Llama_w_2Ls · Aug 26, 2020 at 02:35 PM

You can add an event to the end of your animation clip that can run a function from any public void within your scrupts. You can make it run a void that adds one and updates a counter every time the animation reaches the end, which should tell you how many times the animation has played.

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