Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by GCGameDev · Mar 09, 2014 at 04:55 PM · 2d gamegridpuzzletrain

Grid creation for 2D train track puzzle game

Hi guys, I'm hoping to make a 2D train puzzle game similar to Rail Maze and Gold Rush which are available on the App Store and Android Store.

I am unsure as to how the grid should be created. Is it possible to actually create and display the grid using C# or will the grid have to be created manually by placing sprites together? If it is possible to create and display the grid using C#, how would I be able to do that?

At the moment, I only wish to have a pre-defined track for the level and the player will have to rotate pieces of the track to complete it. Once I get this part nailed down, I hope to allow the player to build and complete their own track by allowing them to drag and drop track pieces onto the grid.

Any help at all would be welcome.

Thanks!

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image robertbu · Mar 09, 2014 at 05:09 PM 0
Share

Unity Answers focuses on single, specific technical questions. Design questions like this one are best asked on Unity Forums. There format fits design questions better.

The games you mention likely have a single rectangular mesh with a quad for each square that can be rotated. A texture atlas and the uv coordinates assigned to each quad deter$$anonymous$$es what is displayed in each quad. So assigning a square a specific graphic to display is a matter of picking the right part of the texture atlas to assign to that square. The animation of the rotation of a piece is likely done with a sprite/quad as a separate game object, but that sprite would be hidden after the rotation. Note that this approach is likely the right approach (especially for mobile), but what I've outlined here is not a simple thing for a beginning Unity programmer.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Puzzle piece rotation 0 Answers

How to let player move for specific number of times in gird base system.,Implement a move system in grid where player can move for specific number then dies if he did not meet game end/ 0 Answers

Is there a way to add transition puzzle image in 2d sliding puzzle to another image once solved? 0 Answers

Trying to Create a grid for a matching game 0 Answers

Stacking Lego pieces 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges