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Question by putchar · Oct 23, 2010 at 07:53 AM · textureterraingraphics

Virtual Textures

Virtual Textures / Clip Mapping / Megatextures

1 : Is it possible to use the technology of virtual textures into the main tools of the program for terrains or just meshels ?

2 : Is it possible to implement using the methods available to the # in the context of the engine ?

3 : In an extreme case, Is it possible to implement with help Unity SDK ? (win or mac)

PS. textures res is 20k*20k or 40k*40k and not a power of two

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Answer by happyalex198 · Sep 02, 2011 at 12:41 AM

Have you checked out this plugin? http://www.insidious.pt/#amplify

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