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Question by Khena_B · Feb 03, 2017 at 06:44 AM · raycastraycastingmultiplehitlinecast

Multiple linecasts question

Hey,

I have a projectile with two linecasts, i want to perform an action when one of them hit for example, is there a simple way to check if any of the linecasts hit or do i have to check them individually like:

 if(ray1.collider != null || ray2.collider != null)
 {
     //do something
 }

It seems messy, what if i had a dozen of casts, i'm sure there is a better way to do this.

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avatar image AR_Rizvi · Feb 03, 2017 at 07:17 AM 1
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$$anonymous$$ay be this link is for some help Check it Or this One

I prefer first one

avatar image hexagonius · Feb 03, 2017 at 08:38 AM 2
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if you want to repeatedly check multiple things of the same kind (did I hit something?) I'd write a separate method and run it in a loop:

 PseudoCode:
 RaycastHit hit;
 for (times I want to check rays){
  if(CheckRay(direction, out hit))
 Resolve(hit);
 }

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Answer by Khena_B · Feb 03, 2017 at 09:16 AM

The loop approach from this thread worked perfectly, thanks!

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