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Question by rerako · Jul 24, 2016 at 01:32 AM · transform.lookat

Optimization question: facing rotation

The issue at hand:(im a bit of sprout in optimization strategies)

I'd like to know if there is any better way(optimization) to rotate an object to face another object's position constantly to get a facing/following effect.

I currently use transform.lookat(target) I'd like to know if there is a better way for a massive amount of units? Or is that method already as fast as it is?

or does it's load become heavy due to a large amount? code in c#

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