Question by
rerako · Jul 24, 2016 at 01:32 AM ·
transform.lookat
Optimization question: facing rotation
The issue at hand:(im a bit of sprout in optimization strategies)
I'd like to know if there is any better way(optimization) to rotate an object to face another object's position constantly to get a facing/following effect.
I currently use transform.lookat(target) I'd like to know if there is a better way for a massive amount of units? Or is that method already as fast as it is?
or does it's load become heavy due to a large amount? code in c#
Comment