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Question by Onuren · Dec 09, 2013 at 09:05 PM · debuggingvisualstudio

Debugging with Unity 4.3 + VS 2013 possible?

Hi,

doing my research I found out that there is UnityVS as a plugin to debug with. But today, is it possible (I didn't see a way), to debug Unity Code with Visual Studio 2013?

If not, how else are you handling it?

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Answer by x_ivan_x@live.nl · Dec 09, 2013 at 09:52 PM

You don't even need that plugin, just open up visual studio, click file > open project > Go to where your project is located > ProjectName-csharp.sln.

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avatar image Onuren · Dec 10, 2013 at 12:18 PM 0
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Yes I know that. But how can I debug using this? When I press play in VS it won't start in Unity

avatar image x_ivan_x@live.nl · Dec 10, 2013 at 12:41 PM 0
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Save it, and unity will compile it. Then assign the script to an object in the hierarchy. And run it in unity? w

avatar image TakuanDaikon · Dec 21, 2013 at 03:46 PM 0
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$$anonymous$$onodevelop and UnityVS are currently the only way to debug (with breakpoints, stepping, watch variables, etc) code in Unity.

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