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Paper Mario Path Effect
Hi, I have been trying to create a path like paper mario for some weeks now. I don't know much about shaders but I know that I have to have a plane below that will be the path, and I probably will need some quads with some texture to mask the green floor to show the red path.
Any Ideas of how create that effect?
Thanks for your time.
The path in the photo isn't masked, it is multiple green quad or planes objects over a red object, in this kind of game each element is a object placed individually.
Edit:
@t-pedrob you can use 2 object, one with the green texture material and other red texture material, in the green material use a shader with transparency enabled, int the green texture of the green material make the wanted path be transparent.
You can also use a shader with alpha cutout and panit only the alpha of the texture to define the path.
PS: use @ before the username to notify the user.
Hi Sergio7888, thank you for replying. I know that, but how could I create a similar effect masking the floor? Any ideas?
Thank you for your time.
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