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FacebookSDK Closes Every Action
I am trying to run the example app that comes with the sdk but when I try to log in the app cancels it. Whatever I'm trying to do with the FacebookSDK it gets cancelled immediately. The log shows:
Facebook.Unity.LoginResult LoginResult: Error: null RawResult: {"cancelled":true, "callback_id":"4","key_hash":thekeyhash} Cancelled: True LoginResul: AccessToken: null
I also get the "get_activeBuildTarget is not allowed to be called from a ScriptableObject constructor (or instance field initializer), call it in OnEnable instead. Called from ScriptableObject 'FacebookSettingsEditor'." error but I'm not sure if it's related to the problem. Why is it always cancelling every action i try to take with facebook and how can I solve it?
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