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Question by
Shakabuy · Nov 28, 2021 at 05:30 PM ·
uirecttransformrectangleutility
RectTransformUtility.ScreenPointToLocalPointInRectangle does not work correctly?
RectTransformUtility.ScreenPointToLocalPointInRectangle (RectTransform, Input.mousePosition, Camera.main, out Vector2); returns a different value with a different tag for a single Game Object with a Camera component on the scene, namely, with the MainCamera tag, it returns correct coordinates, but with the Untagged tag, it returns incorrect coordinates.
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