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Question by
Tomas_Otto · Oct 23, 2019 at 05:14 AM ·
meshperformance
Would combining meshes of 2D hexagons help my performace?
I am currently creating strategy game where the player moves his armies and navies and construct cities on hexagons representing sea and land... those hexagons are entirely 2D and since there is many of them I created a program to construct map for me - so every hexagon is its own object - would combining them and having other way of knowing which one was clicked help my performance or does that not matter when those meshes are 2D?
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