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               Question by 
               irreverent · Jan 26, 2017 at 11:37 AM · 
                visual studiodebuggingbreakpoint  
              
 
              Cannot debug errors created by Debug.Assert()
Running my project with "Error Pause" enabled, helps me to halt the game when a Debug.Assert() fails. However, clicking on the error will only point to the affected line on Visual Studio. No debug information (callstack, variables value, etc) is provided. I have found myself setting breakpoints on all my asserts while debugging, which works but it's not very convenient. Is there any solution to this problem?
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              koobas.hobune.stream
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