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Question by zymlok · Sep 06, 2017 at 07:26 PM · 2dscripting probleminstantiatescripting beginnerarea

Iterate through area descibed by objects

Hi, I write a 2d grid-based game with grid 1x1 - when I move stay after player objects (all objects are 1x1), how can i iterate closed area described by objects? Many thanks for help.

It's look that: alt text and I want to Instantiate objects where i marked black pencil... how can i do this?

grid.jpg (36.1 kB)
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Answer by Akusan · Sep 06, 2017 at 08:14 PM

Just create an array taking an integer variable which signifies a condition for each grid square, for example:

  1. player cannot walk on to

  2. player can walk but not walked yet

  3. player can walk and walked on it

And you can make more conditions than that. Then based on the condition, change the color of the tile using instantiate and destroy old objects if you have to. If you have an array then you can easily iterate using a for each loop.

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avatar image zymlok · Sep 06, 2017 at 08:36 PM 0
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Yeah, thats greate idea - after that i can do loop in loop for fill inside blocks ;) - thanks for good direction ;)

avatar image Akusan · Sep 06, 2017 at 08:37 PM 1
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No problem. I'm glad I could help. Good luck on your game.

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