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Question by
toth145 · Oct 05, 2016 at 09:26 PM ·
cameramousecontrollercursor
Fps Rigidbody controller with mouse cursor?
Is it possible to use default Unity rigidbody FPS controller, with active mouse cursor? Found something but didnt worked to me:
if (GameObject.FindGameObjectsWithTag("Player") != null)
{
Cursor.visible = true;
Cursor.lockState = wantedMode = CursorLockMode.None;
}
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