- Home /
Question by
greatwhiteshark17283 · Jul 28, 2015 at 12:47 AM ·
rendererplanefadetransparentcapsule
Object being covered by a plane below it
I have a scene with a capsule and a plane below it. The plane has a texture on it that is transparent. Whenever its rendering mode is set to fade or transparent, the capsule is overlapped by a plane that's below it. This picture shows what's happening:
unity-capsule-covered.jpg
(274.9 kB)
Comment
Your answer
Follow this Question
Related Questions
Make an object transparent when below 1.0A, and completely opaque at 1.0A? 3 Answers
Duplicate everything in a set space in all directions? 2 Answers
Fading Issue 2 Answers
Creating lights with no fading/alpha, but solid color/hard edges 1 Answer
Why is this clipping/overlap occurring between game objects? 1 Answer