- Home /
baked grass? lightmapping
Hello, is the unity terrain grass designed to not be a part of the lightmapping process? i have my scene baked with trees, buildings (3d models), etc, but when i make my lightmap terrain grass isn't affected. (paint details=>grass texture).
Srry for my english.
Thanks!
Comment
Answer by cupsster · Sep 26, 2013 at 10:08 PM
Export this part of terrain data as mesh. Bake and then disable it or remove from scene.