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How to save custom binary files to iCloud?
As a simple programmer I don't have much knowledge about saving files for mobile but now that my game is almost ready I need to learn more about this. 
1.Does Unity provide plugins to make saving data to iOS and iCloud possible? 
2. What are the steps to take after I created my binary files to 'send' it to the iCloud?
3. Will I not run in trouble when there are different versions on the iCloud stored then on the device?
4. Does Unity provides a tutorial and how to prevent or handle these kind of situation? 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                