Question by
Tsuole · Feb 06, 2016 at 01:13 AM ·
shadershader programmingshaderlab
Inverse Stencil Shader
Hi,
Is there a way to perform the opposite of a standard Stencil Shader?
Currently from what I understand the Stencil Shader I am using will render objects with a certain reference number.
Is it possible to have it ignore ALL other materials (without assigning them reference numbers) AND search for a certain reference number to render?
Comment
Or, even to make the stencil shader not render any objects at all?