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               $$anonymous$$ · Nov 22, 2019 at 01:08 AM · 
                collisiontriggerexplosion  
              
 
              How to explode an object when it touches a trigger?
I have no code written as it keeps not working but I need to make it so when a player (With the tag "Player") touches a trigger, an object I connect the script explodes. No sound needed. Thanks for the help in advance!
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              Answer by lgarczyn · Nov 23, 2019 at 04:49 AM
Create an OnTriggerEnter function in a script on the object with the trigger collider. Inside that function, check that the collider that entered the trigger (your argument) had the tag "Player". If it does, explode.
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