- Home /
IsFinite (m_CachedRange.first)..... Unity Error
This message: "IsFinite (m_CachedRange.first) && IsFinite (m_CachedRange.second)" is appearing on my console whenever I play the game in editor.
The game runs fine, but I don't know what this problem is, I read about this and someone says that it could be an animation causing the problem but my animations are fine.
I was aware of this error message when I updated to Unity 5.4.1
I searched on my scripts, on Visual studio but no error there.
Thanks in Advance!
Answer by BaldBeardedMonk · Apr 18, 2017 at 09:54 AM
I too had this problem. In my case it was occurring due to empty keyframes for a button animation. Make sure that all the animation state inside an Animator component has atleast one keyframe.
Answer by Cynikal · Oct 24, 2016 at 05:24 AM
Internal Unity Error.
Restart Unity, if that doesn't fix it.
Reimport All.
I'm having this error infrequently, even importing does not work again, have any other tips?
You must just added keyframes to empty button animations.
Your answer
![](https://koobas.hobune.stream/wayback/20220612094250im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Unity Mecanim Play two animations [UPDATED] 2 Answers
Unity 5 Animation Help!! 0 Answers
Humanoid animations broken by Unity 0 Answers
How to blend two layers additive then override others 0 Answers
Animation Buffering Runtime Error 0 Answers