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               ThePCJakub · Sep 07, 2016 at 07:47 PM · 
                unity 5multiplayerscripting beginnerscriptingbasicsmultiplayer-networking  
              
 
              Unity Multiplayer Disconnection
Hello. I'm using the uNET system and it works well. I'm using it for about four months now, but I still don't know how to make the player disconnect from server! I was using a simple button that closes the built game, but it doesn't actually clear everything from server as i see. How should I disconnect the player from server, and clear the remains of him? Should I run a void? Or should I do it manually in some way?
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