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Question by maxpavlo0 · May 20, 2018 at 11:00 AM · unity 5time

why this code doesnt rewind the time ?

hey im pretty new to unity and im trying to make as you can understand from the title to get the time moving backward. i made the following code: using System.Collections; using System.Collections.Generic; using UnityEngine;

public class rewindtimes : MonoBehaviour { float x; float y; float z; public Transform trans; Stack stk; Vector3 vec3; Vector3 output; void Start() { trans = GetComponent(); } void FixedUpdate() {

     if (Input.GetKey ("r")) {
         output = stk.Pop ();
         trans.position = output;
     } 
     else {
         x = trans.position.x;
         y = trans.position.y;
         z = trans.position.z;
         vec3 = new Vector3 (x,y,z);
         stk.Push(vec3);
     }
 }

} when i hit the r button nothing happens why?

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Answer by Hellium · May 20, 2018 at 12:32 PM

The following (simplified) script works perfectly fine:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class TimeRewinder : MonoBehaviour
 {
     [SerializeField]
     private Transform target ; // Drag & drop the target in the inspector
     
     private Stack<Vector3> positions;
     
     void Start()
     {
         positions = new Stack<Vector3>();
         
         if( target == null )
             target = transform ;        
     }
     
     void Update()
     {    
         if ( Input.GetKey ( KeyCode.R ) )
         {
             if( positions.Count > 0 )
                 target.position = positions.Pop ();
         } 
         else
         {
             positions.Push(target.position);
         }
     }
 }
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avatar image maxpavlo0 · May 20, 2018 at 07:04 PM 0
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thank you!!!!!

avatar image Hellium maxpavlo0 · May 20, 2018 at 07:09 PM 0
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