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This question was
closed May 31, 2017 at 01:04 AM by
Ploomstar for the following reason:
The question is answered, right answer was accepted
How can I import and use a plugin/API?
Please excuse my inexpereince in advance.
So I'm having some trouble with accessing the API of some hardware. There is a .dll, a .lib, and a .h file included in the installation files. How can I import these files into Unity so I can call their functions from my scripts?
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