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Change 'Color Mask' Property At Runtime
Hi everyone,
Simple question really. I want to change the Color Mask property at runtime on a material. The material is using the UI/Unlit/Detail shader. How can i access this property so that can change it when needed? I've attached a screen grab. Thanks!
colormask.png
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Answer by meat5000 · Mar 14, 2018 at 12:41 PM
If it's set up as a property you can interact with it.
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