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Question by OctoMan · Sep 27, 2016 at 10:46 AM · buttonsetactive

SetActive not reacting on Buttonclick

I want to click on a button, which should activate another button, depending on a bool checked in my questmanager. The problem is, i need to click 2 times on the first button to make the second one active.

The first button just calls:

 if (QuestManager.questManager.RequestAvailableQuest(questID))
         {
             acceptButton.SetActive(true);
             acceptButtonScript.questID = questID;
 
             Debug.Log("Quest: " + questID + " can  be accepted");
         }
         else
         {
             acceptButton.SetActive(false);
         }


I wonder what could be the problem? Why do i need to click on the button 2 times? Is that a timing thing? Or is there something wrong in my code? I mean everything works, button only on the 2nd click after starting the game. The other upcoming click seem to work with the first input.

I hope i find some help here.

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