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Question by ina · Sep 02, 2012 at 08:57 AM · iosplugins

Custom URL Scheme iOS

How do you have your Unity iOS app respond when a URL on a webpage (in iOS browser such as Safari) points back to the app?

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avatar image Fattie · Sep 02, 2012 at 09:27 AM 0
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i bet prime31 have a plugin for that. reach for your paypal account :)

avatar image ina · Sep 03, 2012 at 01:21 AM 0
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actually, i'm hoping to figure out how to do this. i have the plist stuff setup in iOS but i just need to figure out how to get the unity app to respond

avatar image smallfly · Feb 08, 2013 at 02:13 AM 0
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I'm trying to do this, but with no success.

I have added that method to "AppController.mm":

 - (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url
 {
     if (!url) {  return NO; }
     
     NSString *URLString = [url path];
     [[NSUserDefaults standardUserDefaults] setObject:URLString for$$anonymous$$ey:@"url"];
     [[NSUserDefaults standardUserDefaults] synchronize];
     
     return YES;
 }

And that in one of my game object class:

 string passedData = PlayerPrefs.GetString("url");
 Debug.Log("PlayerPrefs > URL" + passedData);

But the value for key "url" is empty.

Did you get it working? What am I missing?

avatar image ina · Feb 13, 2013 at 07:05 AM 0
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no, I ended up doing something rather lame - i.e., http poll server for confirm and tell the player to switch back to the app :(

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Answer by JaviTheGreat · Aug 24, 2016 at 10:35 AM

Here is the best answer I've seen so far...

http://answers.unity3d.com/questions/654998/launched-from-a-browser.html

thanks to @whydoidoit

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