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Question by
brain56 · Jul 29, 2016 at 06:16 PM ·
animationanimatoranimator controllertransition
How to access and modify an animator state transition in runtime?
Given an Animator
object with several AnimatorStateTransition
s to different states, is it possible to access one of these AnimatorStateTransition
s to modify it's parameters (e.g. duration
, exitTime
, etc. ) in runtime?
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