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Change terrain texture colour
I have two textures for my terrain. As a default I use the green texture. However I want my user to be able to change the settings of the game to make the texture red. I have buttons in place that change a string to either say "Green" or "Red". At the start of my game, the below script is run.
 using UnityEngine;
 using System.Collections;
 public class TerrainTexture : MonoBehaviour {
     public Texture green;
       public Texture red;
     public GameObject mapcheck;
     public Terrain terrain;
       void Update ()
       {
            if (mapcheck.GetComponent<Script>().map == "Green")
            {
             // Switch to Green
            }
            else if (mapcheck.GetComponent<Script>().map == "Red")
            {
             // Switch to Red
            }
        }
 }
I have done a lot of research but I had various errors when I tried to put anything at my comments. What can I put in place to change the colour of the terrain? (Essentially switching the first texture to the second or vice versa).
Answer by Edwige · Feb 16, 2021 at 03:29 PM
My answer here might help: https://answers.unity.com/questions/1788470/changing-terrain-tint-color-via-script.html?childToView=1814992#answer-1814992
In your case you should try to modify the terrain instead of the map, your texture on the TerrainLayer should be black and white and you should assign a Color and not a texture.
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