Image not rendering with script attached
I have a player sprite that I want to rotate his weapon to always face a gameobject using
tansform.LookAt(focus);
I can see that this does in fact change the rotation of the object I want to rotate, but whatever object I put it on stops being rendered on play.
Anyone have an idea why this is?
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              Answer by nolan_oc · Dec 10, 2020 at 06:57 PM
Solved.
The sprite was rotating on all axis, and was just appearing paper thin from one angle, locking the position of one axis fixed the issue.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                