[Help request] Interactive Assembly using Unity3D and HTC vive
I am developing a Interactive assembly simulation (similar to a puzzle), where the user must be able to place 3D objects to achieve pre-established positions for assemble an build an elements system for HTC Vive. I am using the "SteamVR Plugin" + "VRTK - SteamVR Unity Toolkit 2.1.0". Similar to what I try to develop is shown in this video (but using Leap motion): https://www.youtube.com/watch?v=MKz7DdEH9mQ
Unfortunately I have met with serious problems of script programming for HTC Vive controls in this regard. The closest I've found to this function is in a sample script published on the next page by @robertbu, but does not work for HTC Vive controls: http://answers.unity3d.com/questions/703055/how-to-snap-objects-in-game.html
Do you know some script or package in Unity Asset Store that includes this function for Vive controls?
Thank you so much in advance for your help.
Answer by maromero · Oct 02, 2016 at 09:53 PM
A sample of the simulation can be seen in the following video: https://youtu.be/j_3Z0FhGTgw