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Collision with world object and object in Hand
Hello Everyone,
I am trying to get collision between an object moving allong with my mouse movements (parented to my character). This object I am picking up from the ground has a rigidbody embeded. I know that you should not move an object with a Rigidbody using position changes but rather apply forces to it.
So my question is what is best practice, to get the object I am moving with my mouse to interact with other object? Should my mouse movements trigger forces that will move the object around?
Thank you very much, I really appreaciate your help and your time.
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