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Question by
LarV123 · Aug 19, 2019 at 11:43 AM ·
networkingmultiplayerlan
UnityNetwork NetworkAddress setting?
I have a multiplayer game using UNET. I can connect to my own instance if i didn't modify any networkAddress in NetworkManager. but if i change it to "localhost" or "127.0.0.1" via text mesh input field it says
Aren't the default value of NetworkAddress is "localhost" or am i missing something here?
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Answer by LarV123 · Aug 19, 2019 at 12:01 PM
The problem is, i was using text mesh pro on the child of the actual input. So it adds an invisible character on the end of the string. Such a dumb error sorry.