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Texture dimensions are a non-square power of 2, getting automatically turned into a square on import
I have an image that is 512 by 2048, and according to documentation, I should be able to import this normally and allow it to remain non-square. However, whenever I import the image, it gets stretched to 2048x2048. I have tried setting texture type to "Advanced" in order to access the "Non Power of 2" option, however that remains greyed out. Is there any way for me to get this texture in without being ludicrously stretched?
Where do you see it's stretched to 2048x2048? In the texture preview window in inspector it appears with 2048x2048?
Never heard of that. What's the textures format? Also what's your target platform? The importer settings behave differently on certain targets. Is it a compressed format? You have to give more details. $$anonymous$$aybe a screenshot of the inspector.