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Question by
jefequeso · May 31, 2015 at 08:15 AM ·
unity 5fogimage effectsheight
Global fog in Unity 5 ignoring height setting
I'm trying to use global fog to make my scene fade upward into black, which I've done before in Unity 4.6. However, no matter what I do (mess with the density setting, the height setting, toggle all toggles, play with the fog setting in the "lighting" menu), the global fog effect is just acting like normal fog. I.e, it's just fading everything to black the further it is from the camera. Is global fog just broken now?
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