Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by unity_3IEA2kI1pCntBQ · Jan 21, 2019 at 01:36 PM · androidgoogle playgoogle play gamesandroidplugingoogle-play-store

Google Play ShowLeaderBoard(); won't show

I use Google Play Services in one of my android projects in Unity and have followed this tutorial: https://www.youtube.com/watch?v=5Ae8GeRmdH0, done everyting he did. Now when running the app in my phone, it shows the login screen (Google Play Services) succesfully and when pressing a button which should open the leaderboard, it doesn't work. (won't show the leaderboard)


So, I am Initializing PlayGamesPlatform and signing in at the start, and when the user touches the button, it should open Leaderboard (ShowLeaderBoardUI()).


Here's my code:


(PlayGamesScript)

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.SocialPlatforms;
 using GooglePlayGames;
 using GooglePlayGames.BasicApi;
 
 public class PlayGamesScript : MonoBehaviour {
 
     // Use this for initialization
     void Start () {
         PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder().Build();
         PlayGamesPlatform.InitializeInstance(config);
         PlayGamesPlatform.Activate();
         SignIn();
           
     }
     
     public static void SignIn()
     {
         Social.localUser.Authenticate(succes => { });
     }
 
     #region Leaderboards
     public static void AddScoreToLeaderboard(string leaderboardId, int score)
     {
         Social.ReportScore(score, leaderboardId, succes => { });
     }
     public static void ShowLeaderboardsUI()
     {
         ((PlayGamesPlatform)Social.Active).ShowLeaderboardUI("CgkIg5atkIMLEAIQAA");
         PlayGamesPlatform.Instance.ShowLeaderboardUI(GPGSIds.leaderboard_leaderboards);
        Social.ShowLeaderboardUI();
        
     }
     #endregion /Leaderboards
 
 }

(UIManager)

 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.SocialPlatforms;
 
 public class UIManager : MonoBehaviour
 {
 
     public static UIManager Instance { get; private set; }
 
     // Use this for initialization
     void Start()
     {
         Instance = this;
     }
 
     public void ShowLeaderboards()
     {
         PlayGamesScript.ShowLeaderboardsUI();
         print("Show leaderboard!");
     }
 
    
 }

(script, that is linked to the button)

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.EventSystems;
 
 public class buttonScript: MonoBehaviour, IPointerClickHandler {
 
     // Use this for initialization
 
 
 
     public void ShowLeaderboards()
     {
         
         UIManager.Instance.ShowLeaderboard();
 
         print("Show leaderboard!");
     }
 
     
     public void OnPointerClick(PointerEventData eventData)
     {
        
         ShowLeaderboards();
     }
 }




Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

223 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Google play code I don't know where to use it 0 Answers

Android - Error building Player: CommandInvokationFailure: Failed to re-package resources 0 Answers

Google Play showing log in dialog but not loggin in. 0 Answers

Social.localUser.Authenticate((bool success) returns no bool 1 Answer

Google Play Services: Google Android Project or Github Plug-In? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges