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Why is 2019.3.0f6 significantly decreasing my Oculus Quest framerate?
I just tried building my project with the newly released Unity 2019.3.0f6 and it's completely destroying the framerate on Oculus Quest. The game runs at a perfect 72 FPS with no dropped frames when built with 2019.2.19f1. All player, quality, build, etc. settings are exactly the same. Does anyone know why this might be happening?
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