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Question by i3artyy2222 · Sep 05, 2015 at 08:21 PM · error messagesmoothfollow

Getting component from c# to java script

Hi all i have problem with my game because in one script i want to script to get component from 'SmoothFollow' script "" var cam = Camera.main;
cam.GetComponent(SmoothFollow).target = newball;''

but when i click save and wanted to play im getting this error '' BCE0005: Unknown identifier: 'SmoothFollow'. but i have this script in my asset folder same capital letters and in the script target is also with small letter so i have no idea whats wrong :/ Can anyone help :? Thanks!

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Answer by Positive7 · Sep 05, 2015 at 08:25 PM

UnityScript gets compiled before C# . There're couple of workarounds for example in docs : http://docs.unity3d.com/Manual/ScriptCompileOrderFolders.html

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avatar image i3artyy2222 · Sep 05, 2015 at 08:41 PM 0
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Hmm still didnt get it i tried putting it to folders in standard assets the smoothfollow scirpt also tried to put to utility folder camera script still doesnt work im looking at the code and thinking maybe there is some other way, all i need is when a player enters collider it changed to different prefab [i got that] but then it gets component from main camera 'target' to follow new target

avatar image Positive7 · Sep 05, 2015 at 09:02 PM 0
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Put SmoothFollow.cs to "Standard Assets" folder

avatar image i3artyy2222 · Sep 05, 2015 at 09:06 PM 0
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I did and still same problem ''CE0005: $$anonymous$$ identifier: 'SmoothFollow'.''

avatar image Positive7 · Sep 05, 2015 at 09:12 PM 0
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Can you attach your Smooth Follow script please

avatar image Positive7 · Sep 05, 2015 at 09:25 PM 1
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Ohh ok

Under your #pragma strict insert this

 import UnityStandardAssets.Utility;

and in SmoothFollow.cs change

 private Transform target;

to

 public Transform target;

for some reason java ignores the [SerializeField] thingy above it :(

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