Question by
frozenmangotree · Jun 02, 2021 at 06:51 PM ·
parenttransform.positiontransform.rotationlocalpositionchild-to-gameobject
How to keep position of child as is, while its parent rotation unwantingly causes the child to change position due to it's edge positioning relative to the parent?
So I have an asteroid that's rotating CC (the green), I have a child (red) or the glow that I want to stay fixed in the position that you see in the image, however, when the asteroid rotates, the position of the glow changes due to being off center. How would I keep position of the child as is?
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