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Question by
TheUltragon · Jul 11, 2021 at 03:26 PM ·
c#programminglogging
Let Debug.LogError lead to custom file
I'm currently working on adding lua support for unity. When an error is thrown in the lua file, I send a message using Debug.LogError(). Double-Clicking this message leads to the line in the cs file from which I send the message, as expected. But I want it to lead to the lua file that throws the error, preferably to the line in which the error occurs (which is known at time of error). Is that possible?
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