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Previewing and replacing 2d sprite animations
Once I got this game set up: https://unity3d.com/learn/tutorials/projects/2d-roguelike-tutorial
How do I preview sprite animations? Let's say I want to add more details (frames) to the player idle animation. Is there a way to preview existing animation and to replace the sprites with new ones while preserving existing animation object (speed, transitions) settings?
To be clear, I don't want to just to edit existing sprite sheet image file, I want to extend it with new frames, ideally just update player animations from my own sprite sheet image file.
Answer by yasser_kaddoura · Sep 18, 2016 at 11:23 AM
Window -> Animation -> pick an object that has an animator as a component .
You can pick the animation that you want to edit there.
Thanks! Just to update the answer, in the animation window you: Choose the animation to preview / replace in the top-left part of the window. You can add new sprites by drag&dropping them from the project window into the keyframe line.
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