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Question by superxkai · Oct 19, 2016 at 12:01 AM · javascriptscripting problemsceneerror messagerespawn

Hi! I am trying to use SceneManagement, but I keep getting errors.

I am trying to (using Unityscript) have the level reset after my ball falls a certain distance. I was using Application.LoadLevel and it was working until it wasn't anymore. I got the error saying it's obsolete. Right now, with my code as is I am getting the following error : expecting EOF, found 'import'.

I've tried_
- switching Application.LoadLevel to using SceneManager.LoadScene -

-Adding both using & import UnityEngine.SceneManagement. Although I don't actually know where the code is supposed to go because I am a complete noob and only have the slightest clue of what I'm doing.


The blue lines represent the other spots I tried to place the code. alt text



Any help is appreciated!

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Answer by SmomoGame · Oct 19, 2016 at 01:27 AM

Just move line 3 to line 5

make "import" before the variable definition

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avatar image Landern · Oct 21, 2016 at 01:54 PM 1
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Additionally to @SmonoGame's recommendation, your if statement is ter$$anonymous$$ated since you've added a semi-colon at the end. This is going to have affects on the LoadScene invocation that you don't want.

Remove your semi-colon on the if statement line to reflect like:

 #pragma strict
 import UnityEngine.Scene$$anonymous$$anagement;    

 var maxFallDistance = -10;
 
 function Update(){
     if (transform.position.y <= maxFallDistance)
     {
         Scene$$anonymous$$anager.LoadScene("Game");
     }
 }

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