Question by
Dazin09 · Jan 12, 2016 at 04:46 PM ·
scripting problemplayerprefsloadingsavinginstance
Saving a Player Pref Exclusive to that instance of a script
Ive got a little shop in my game where i have the character buying 2 different things...Thing is a want the isBought boolean to save after a quit and restart of the game. Both the items in the shop share the same script. How does one make it so that one player pref doesn't affect the other instance of the script.
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