Question by
Dorscherl · Mar 26, 2019 at 07:05 AM ·
animationanimatoranimator controllerjumpingfalling
Animating scripted jumping
In my game, the player can walk, jog, and run in all directions (strafe) using root motion. The animations pack I purchased included jump animations that blend beautifully into them, of course. However, my issue is that I have scripted jumping so I can alter the jump force as I please. I need my animations to reflect this. How can I do this?
Comment
Answer by Vollmondum · Mar 26, 2019 at 07:20 AM
Remove position.y in your jump animation, script will do that