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Question by chris_unity612 · Jan 10, 2018 at 12:05 PM · androidassets

TlsException: Invalid certificate received from server. Error code: 0xffffffff800b010a

Hey,

i try to create a game on Gamesparks using the Unity Asset for Gamesparks. All i get is the following error:

 TlsException: Invalid certificate received from server. Error code: 0xffffffff800b010a
 Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.validateCertificates (Mono.Security.X509.X509CertificateCollection certificates)
 Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.ProcessAsTls1 ()
 Mono.Security.Protocol.Tls.Handshake.HandshakeMessage.Process ()
 (wrapper remoting-invoke-with-check) Mono.Security.Protocol.Tls.Handshake.HandshakeMessage:Process ()
 Mono.Security.Protocol.Tls.ClientRecordProtocol.ProcessHandshakeMessage (Mono.Security.Protocol.Tls.TlsStream handMsg)
 Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult)
 Rethrow as IOException: The authentication or decryption has failed.
 Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (IAsyncResult asyncResult)
 Rethrow as WebException: Error getting response stream (Write: The authentication or decryption has failed.): SendFailure
 System.Net.HttpWebRequest.EndGetRequestStream (IAsyncResult asyncResult)
 System.Net.HttpWebRequest.GetRequestStream ()
 System.Net.WebClient.UploadDataCore (System.Uri address, System.String method, System.Byte[] data, System.Object userToken)
 System.Net.WebClient.UploadData (System.Uri address, System.String method, System.Byte[] data)
 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
 System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
 System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
 UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:285)
 UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:278)
 UnityEditor.HostView.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:107)
 UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at C:/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:127)
 

Can somebody help me get rid of this error?

The Gamesparks Support cant figure out what the hell this error is. Greetings,

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Answer by montacerdk · Mar 28, 2018 at 10:28 AM

I'm having the same Error, I have created a DLL file in which i called the API, then I imported that file in Unity ...

I think that Unity does not accept System.Net.Http Library instead of the WWW class etc ..

how did you fix it ? thanks.

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