Question by 
               JacobDement · Sep 14, 2016 at 06:11 AM · 
                scripting problemscripting beginner  
              
 
              How to collide to the next level
I want to make a simple game (for my first game but I want to collide in order to go to the next level I'm very confused on the script I should use or how to implement it I know C sharp basics and that's it, comment how I would go about doing this
               Comment
              
 
               
              Answer by lloladin · Sep 14, 2016 at 09:56 AM
so you want a object with a collider, like once the "player" enters the collider load next level in that case you can do something like this "not tested code"
     // and this checks if your object collides with something that has a collider and put that gameObject into a variable named "other" here
     void OnTriggerEnter(Collider other)
     {
         // other.name is the name of the object in the scene
         if (other.name == "Player")
         {
             // this will load a new scene
             Application.LoadLevel("Scene Name");
         }
     }
Note if you are making a 2nd game its Void OnTriggerEnter2D(collider2D other)
if you wanna read the API https://docs.unity3d.com/ScriptReference/Application.LoadLevel.html https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnTriggerEnter.html
Hope it helps :)
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                